Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Though oft used in battle, the ability to punch straight through defences is only the most obvious usage of runic weapons. A true runemaster can put his skills to terrifying use, the conjuring of deadly bolts of lightning being just one of their many applications.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Dwarvish Runesmith |
---|---|
Advances to: | |
Cost: | 40 |
HP: | 55 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | TR Dwarvish Runemaster |
Abilities: |
runic hammer impact | 20 - 2 melee | magical | |
lightning bolt fire | 29 - 1 ranged | magical |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 20% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 30% |
Forest | 1 | 30% |
Frozen | 2 | 30% |
Hills | 1 | 60% |
Impassable | 99 | 50% |
Mountains | 1 | 70% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |